20 Parsecs
Submission to HEJ 2024 Május. Theme: "UPGRADE" Ext.: "20 SECONDS = 20 parsecs"
20 Parsecs is a turn-based, sci-fi, sandbox game, where your goal is to become the most famous pilot within the 20 parsecs perimeter of the galaxy, from Acan to Katak, by capturing fugitives, smuggling goods, and doing legendary jobs.
Gain 10 fame to win the game!
Controls
The game is completely button-controlled. Click or tap on all the buttons, planets, and nav points in space to progress
Features
- 9/11 bounty deck cards
- 10/10 cargo deck cards
- 15/15 gear/mod deck cards
- 12/14 job deck cards
- 8/11 luxury deck cards
- 9/9 ship deck cards
- 1/8 character card
- 1/2 starter ship card
- 16/16 patrols
- 22/22 contacts (without special actions)
- fully implemented planning and action step
- partially implemented encounter step (without encounter space)
In development:
- Personal and ship goals
- Implementation of the missing cards, including the 70 encounter cards
- AI player
- Hot seat and online multiplayer
Credits
- Code and art:
- Kosina Zoltán
- Planets art:
- Font:
Trivia:
The game was made in 95 hours.
Status | On hold |
Platforms | HTML5 |
Author | Zoltan Kosina |
Genre | Card Game |
Made with | Godot |
Tags | 2D, Exploration, Godot, Minimalist, Sci-fi, Singleplayer, Space, Tabletop, Turn-based |
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